Trees have been in existence for 370 million years. In looser definitions, the taller palms, tree ferns, bananas and bamboos are also trees. Trees tend to be long-lived, some reaching several thousand years old. Trees are not a taxonomic group but include a variety of plant species that have independently evolved a woody trunk and branches as a way to tower above other plants to compete for sunlight. In some usages, the definition of a tree may be narrower, including only woody plants with secondary growth, plants that are usable as lumber or plants above a specified height. We will see this begin to filter down to the private sector in the next 5 to 10 years.In botany, a tree is a perennial plant with an elongated stem, or trunk, supporting branches and leaves in most species. I am beginning to see this type of software being used in military applications now. Once place in the simulation software a designer could do design walk thus with the client and show how the design looks through all seasons and through all ages of the plants in the designs. One that allows the plants to be modeled based on real plants. Besides from a Landscape design point of view the real program that is needed is a Software simulation platform. Most of the work required occurs to early in the process to fit well with BIM. Landscape Design does not fit well within a BIM environment. Until someone steps up to the plate with an elegant solution I see landscape design participating only on the fringes of BIM. BIM will make this issue an even bigger problem. We all have trouble designing and rendering realistic looking 3D plant models now. Because there are so many different plants. I see BIM meeting a wall in Landscape Design. If you don’t like the layout (like, it should go around a hardscape element) you can grab the irrigation line and drag it where you want it and the program with move the heads, recalculate the pipe lengths / pressure and update the irrigation schedule, just like rerouting in google maps… but I digress… I’m way-off subject now… All it would need to do is create circuits, calculate pressures and space heads that are appropriate for the plants watering needs. Theoretically, irrigation software should be able to design itself if you tell it where the water meter is, what the pressure is and have the plants (with meta-data) on the plan. Fewer steps and more automation is the way to go… Then you’d really have something… Efficiency in drafting / design is all about simplification. If those symbols were tied to real plant data and propagated planting counts / schedules / watering needs / irrigation design / functionality check (ie red flag – you’ve got a cactus next to a papyrus or you’ve got sun plants on the north side of the building). With that kind of dynamic functionality you’re also starting to get into the BIM realm. It looks like Land F/X has really nice symbols but I haven’t played around with it enough to know what they can do. Maybe the “dynamic blocks” function could do it without adding all the layers to a drawing. (probably because there were) There is probably a better way to do it than I describe above but that’s the functionality I’d like to see. They have all looked like there have been 50 different people, all doing their own thing, different layers, names, aesthetics, etc. I’ve never seen a really good symbol library. Turn the shadow/canopy off and turn on the simplified canopy or turn off the everything except the trunk (center dot) to keep tree locations visible on an irrigation, lighting or paving plan where you wouldn’t want to confuse the drawing with canopy information. Turn the shadow off for a cleaner look (reveal more detail under tree). This way you can use the same tree symbol with shadows for concepts/renderings. You could also have a different, simplified, canopy symbol on it’s own layer. for trees, you could have the branches/canopy on one layer, the trunck (center dot) on another layer and the shadow on it’s own layer. You could also have different aspects of the symbols on different layers. I’ve seen it done a lot of different ways… all within the same drawing! lol Then you place them on whatever layer they belong (trees, paving, etc. I like the idea of having all symbols (standards) on the zero layer. your drawings are flat…no layer management. I thought you meant “everything” was on the zero layer! lol i.e. Oh, sorry, I misunderstood your first statement about everything being on the zero layer.
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